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Technical Paper

A Computer Simulation for Motorcycle Rider–Motion in Collision

2003-09-15
2003-32-0044
A computer simulation method for motorcycle rider motion in a collision on a passenger car has been developed. The computer simulation results were in two cases of collision, at 45 degree and 90 degree angles against the side of a passenger car. The simulated results were compared to the test results for validation. The simulation software of explicit finite element method (FEM) has been used, because of its capability for expressing accurate shape and deformation. The mesh size was determined with consideration for simulation accuracy and calculation time, and an FEM model of a motorcycle, an airbag, a dummy, a helmet and a passenger car were built. To shorten the calculation time, a part of the model was regarded as a rigid body and eliminated from the contact areas. As a result, highly accurate dummy posture and head velocity at the time of contact on the ground were simulated in the two cases of collision.
Technical Paper

The Effects on Motorcycle Behavior of the Moment of Inertia of the Crankshaft

1997-02-24
971060
The moment of inertia of the crankshaft cannot be ignored when analyzing the dynamics of a motorcycle. In this research, the tire friction force (calculated by drag and tire side force) was used as an index of the drive performance. The ratio of roll rate and steering torque (here after referred to as a roll rate gain) was used as an index of the cornering performance, and it was analyzed as the influence of the moment of inertia of a crankshaft on the drive performance as well as cornering performance. As a result, the influence on drive performance and cornering performance by the moment of inertia has been found.
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