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Technical Paper

Investigation of Acceleration Performance Feeling on a Rotary Engine Sports Car with Driving Simulator

2003-03-03
2003-01-0121
Subjective evaluation tests of “Acceleration Performance Feeling” with a driving simulator have been carried out on a rotary engine sports car. Additionally, although the test condition is limited, a test on an in-line four-cylinder engine sedan has been carried out. Influencing factors were analyzed through the experimental design and the influences of acceleration, gas pedal controllability, engine sound and their interactions were quantified. As the result, it has been found that the interactions must be considered in addition to main effect of each factor to improve users' evaluation especially on a rotary engine sports car. Furthermore, it is concluded that influencing factors are different between a rotary engine sports car and an in-line four-cylinder engine sedan.
Technical Paper

Driver Behavior Under a Collision Warning System - A Driving Simulator Study

1997-02-24
970279
Collision warning systems are expected to be an effective countermeasure to reduce traffic accidents; however there have been relatively few studies on the effects of such warning systems on the driver's collision avoidance behavior. In this study, a driving simulator which had a large motion system was used, and 45 subjects experienced crash imminent situations in which the preceding cars suddenly decelerated while the subject looked off the road. Analyzing the subjects' collision avoidance behaviors, it was found that the braking response time and the number of simulated collisions were substantially decreased with collision warnings. Furthermore, potential reduction of rear-end collisions on the road was estimated by modeling the driver's braking response.
Technical Paper

The Driving Simulator with Large Amplitude Motion System

1991-02-01
910113
An Advanced driving simulator has been developed at Mazda Yokohama Research Center. The primary use of this simulator is to research future driver-vehicle systems. In an emergency situation, a driver must respond rapidly to perceived motion and visual stimulus to avoid an accident. In such cases, because the time delay associated with the perception of motion cues is shorter than visual and auditory cues, the driver will strongly rely upon perceived motion to control the vehicle. Hence, a driving simulator to be used in the research of driver-vehicle interactions in emergency driving must include a high performance motion system capable of large amplitude lateral motion. The Mazda simulator produces motion cues in four degrees of freedom, provides visual and auditory cues, and generates control feel on the steering wheel. This paper describes the merit of the large amplitude motion system and the features of this newly developed driving simulator.
Technical Paper

A Driving Simulator Using Microprocessors

1800-01-01
871156
An inexpensive driving simulation system with sufficient fidelity has been developed. The system produces motion cues of four degrees of freedom, visual and auditory cues, and control feel on the steering wheel. This paper describes the features of this newly developed system and gives examples that demonstrate its effectiveness. The motion cues provided in this system are yaw, heave, and lateral and fore/aft accelerations. The lateral and fore/aft accelerations are simulated by tilting the simulator compartment. A computer-processed road image is given through a CRT monitor. The restoring torque of the steering wheel is produced by an electrical servosystem via a coil spring. Cruising sound is given in order to improve speed perception. Since the system uses digital computers, the vehicle characteristics are altered easily by merely rewriting the software. This enables us to simulate special vehicle dynamics such as front & rear wheel steering.
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