Stereoscopic Animation for Accident Reconstruction 930905
Stereoscopic animation is presented. The fundamentals behind the technology are shown to be rooted in common video hardware and software. The elements of programming for separating an animation into its components and creating three-dimensional frames are described in principle. The use of the technologyin sightlinequestions, distanceperception, occupant dynamics problems, and machine motion is discussed.
Citation: McLay, R., Roberts, D., and Manning, L., "Stereoscopic Animation for Accident Reconstruction," SAE Technical Paper 930905, 1993, https://doi.org/10.4271/930905. Download Citation
Author(s):
Richard W. McLay, David E. Roberts, Lindley Manning
Pages: 7
Event:
International Congress & Exposition
ISSN:
0148-7191
e-ISSN:
2688-3627
Also in:
Accident Reconstruction: Technology and Animation Iii-SP-0946
Related Topics:
Accident reconstruction
Frames
Computer software and hardware
Vehicle occupants
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