Simulator Sound Objects - A Proposal for an Open Standard on Sound Components for Driving Simulators 2003-01-1440
For sound simulations of a fixed driving condition a sound file format in one of the many accepted standard formats is more than acceptable. However, for real-time, driver-in-the-loop, simulations a single sound file is no longer adequate. Sounds for each physical component must be created in real-time from a collection of look-up tables or reference sounds. While these may still be represented as a collection of individual sound files the practical organizational and portability requirements dictate that the data would be better represented as a single sound object containing additional information on attributes of the collection and how it interfaces with the vehicle driving model. This paper discusses the various requirements of a simulator sound component and proposes an open standard for the interchange of components between systems.
Citation: Crewe, A., Distler, H., and Heinz, T., "Simulator Sound Objects - A Proposal for an Open Standard on Sound Components for Driving Simulators," SAE Technical Paper 2003-01-1440, 2003, https://doi.org/10.4271/2003-01-1440. Download Citation
Author(s):
Alun Crewe, Hartwig Distler, Thorsten Heinz
Pages: 11
Event:
SAE 2003 Noise & Vibration Conference and Exhibition
ISSN:
0148-7191
e-ISSN:
2688-3627
Also in:
SAE 2003 Transactions Journal of Passenger Cars - Mechanical Systems-V112-6
Related Topics:
Simulators
SAE MOBILUS
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