There are a large number of alternate approaches to duplicate human motion in the areas of virtual human performance and actual performance of human like robotic devices. Developed for specific purposes, the fidelity of such devices to actual human motion may vary considerably. The authors present a predetermined time system as an easy to learn and apply metric for evaluating the relationship of various devices to human performance. The paper will explain the use of the predetermined system, how such a system could be used as a metric for evaluating robotic activities, and some of the considerations when the simulations of task activity are compared to human performance.