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Technical Paper

Aerodynamic Noise Simulation based on Lattice Boltzmann Method ( Surface Pressure Fluctuations around A-pillar )

1999-03-01
1999-01-1127
1 A technique based on Lattice Boltzmann Method has been applied to the aerodynamic noise simulation by calculating the surface pressure fluctuations. In the first place, basic investigations were performed by using a simple geometry model (wedge box) that generated the flow structure similar to that of vehicle's A-pillar vortex. Then, the work was extended to an actual production vehicle's body. As a result, the tendency of the surface pressure fluctuations around A-pillar was captured. Consequently this method makes it possible to evaluate the complex flow pattern and the surface noise signature at the early exterior design phase without wind tunnel tests using prototype vehicles.
Technical Paper

Aerodynamic Simulations by Using Discontinuous Interface Grid and Solution Adaptive Grid Method

1997-02-24
970141
Aerodynamic simulations of automobiles with an airflow type rear spoiler (a spoiler that guides part of the flow on the roof onto the rear window of a one-box or two-box car to reduce the adhesion of snow or dust on the rear window) using a discontinuous interface grid method and around a rear view door mirror using a solution adaptive grid method are presented. These new methods have made it possible to capture the detail phenomena around equipment items such as spoilers and door mirrors, thereby improving the accuracy of the CFD (Computational Fluid Dynamics) simulations and shortening the time required.
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