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Technical Paper

A Hydrodynamic Contact Algorithm

2001-09-24
2001-01-3596
Today, mechanical systems such as the piston groups of internal combustion engines are simulated using Multiple Body-System (MBS) - approaches. However, the use of these models is restricted to a few problems as their adaptability is limited. The simulation of mechanical systems only by means of finite elements shows great promise for the future. In order to consider lubrication effects between two touching bodies of a mechanical system, a hydrodynamic contact algorithm (HCA) for finite element (FE) applications was developed. This paper discusses the technical background and first results for the simulation of a piston group using this new approach.
Technical Paper

Three-Dimensional Simulation of the Piston Group

2000-03-06
2000-01-1239
For basic research on the piston group a new simulation technique is developed using the contact algorithm of a commercial FE-code (MARC). Several improvements were made in order to adapt the MARC solver to the problem of sliding and dynamic contact. The first computations, a real transient analysis simulating the piston group, of both a two-stroke engine and a modern direct injected four-stroke Diesel engine for passenger cars, show that the new method is able to calculate the movements, velocities and accelerations of the piston. The quality of the results is mainly influenced by the hydrodynamic effects.
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