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Journal Article

Characterization of Foot Morphology through 3D Optical Measures

2008-06-17
2008-01-1880
The aims of this work were: the definition of an experimental protocol for foot shape anthropometry characterization through advanced 3D scanning technologies; the assessment of the effects of load and position on foot morphology; the creation of a consistent database of both anatomical and standard shoemaking measures. 3D foot shapes from 89 subjects were captured by using a stereophotogrammetric scanning system. A set of dedicated measures were extracted from each individual foot in 5 different conditions in terms of lower limbs position and load. Results gave some interesting indications concerning foot morphology and suggested that position and load do not seem to deeply affect foot measures.
Technical Paper

A Methodological Approach for the Analysis of the Car Driver's Posture

1999-05-18
1999-01-1927
In this work a methodological approach for the analysis of the car driver's posture and of the seat performance and functionality is presented. It has been designed to integrate the information from the measurement of the driver's posture and anthropometry with the seat characteristics as described by shape and pressure map. The experimental protocol was applied on eight subjects. The data analysis allows for the definition of some new interesting parameters. An important result is the estimation of the relationship between pressure and interpenetration that represents a predictive model for pressure distribution from the anthropometrical data of the anatomical surface of the back. This should be confirmed by a wider analysis and it could lead to new instruments for the evaluation of seat prototypes.
Technical Paper

Accessibility Simulation and Ergonomic Evaluation for Virtual Prototyping

1999-05-18
1999-01-1925
The possibility to check some requirements on the design is an important point to introduce the work of the ergonomists in early phases of the project. In this sense we developed a method for the simulation of the human motion during accessing to a vehicle and present an application in virtual prototyping of new car models. The method is based on the modulation of the kinematics of real movements acquired from subjects performing accessibility movements to a real car cockpit. This approach was applied with success to the different motor strategies shown by the subjects.
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